I also worked on a Medusa set by myself. I was going for a less armored look, instead opting to draw inspiration from ancient Greek clothing to represent her former humanity.
Please visit the Steam Workshop and upvote it if you like it! :)
I also worked on a Medusa set by myself. I was going for a less armored look, instead opting to draw inspiration from ancient Greek clothing to represent her former humanity.
Please visit the Steam Workshop and upvote it if you like it! :)
After a crazy busy month of contract work, I’ve gotten back into working on more items for DOTA2. I collaborated with my brother again, this time on a set for Slark.
Please visit the Steam Workshop and upvote if you like it! :)
I axed the rest of his items because I didn’t feel like they were working together very well. Maybe at some point in the future after my eyes have had more resting time, I’ll make another attempt at a complete set, but for now, the Lucky Double Hoodie will have to do!
Please check it out on the Steam Workshop and up/downvote as you like!
Finally finished up that portrait I said I was going to finish 2 months ago!
I’ve spent the past few figure sessions doing small studies since I haven’t had the energy to start something larger scale recently :P
Working on a set for Ogre Magi. The texture on the hood is just placeholder; I wanted to see if I could pull off an asymmetrical item like this that spanned both heads in the allotted texture space.
Pretty close to done on Spectre! Going to finalize my LODs and then perhaps do another slight texture pass.
I teamed up with my brother, Hai Phan, to create this 7 piece set for Drow Ranger. We’ll be working on some other items together in the future! :)
Please check it out on the workshop and upvote if you like it :)